Vous désirez aider à améliorer les avions de Hangar de Helijah, c'est ici que cela se passe / You would like to help improving aircraft from Helijah's hangar, this is where it happens
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<Download> 24 MB (last progress: 03.2014)
Hey ho, here is a first snapshot of the Do228.
lots to do, but when anything got completely wrong, plz descripe
i can just test with low-end^^ thx
goosnen
Hy folks
Ju 46 Liv and toggle menu fix in the quickload vers!
Full Version
<Download> 56 MB
(16.11.2013)
Quickload Version
<Download>15 MB
(last update: 26.03.2014)
quickload Changes:
better/faster light animation tags in instru xml's
less Livery select entrys (no panel and interior liv changes)
less Liveries (have to change them who are not included cause the fixed texture layout)
floater FDM has better handling
floater rudders + tail light
some work at the cockpit/interior model
update 22.03.14:
Menu fix
ju46 liv included
mix/rpm coupled smoke (needs finetuning)
if something went wrong plz report here, its my first blender job
regards tob
OWW here we are
yeehaa
i was so challenged with the w34 that i didnt see this
NICE
hey guys!
sorry that i forgotten this forum but 4 FG Forums are definently 3 to much^^
Edit at top post! New File is W34 0.2.5!
ive reworked the whole week nearly every file!
top features are Ju46 generator where i just scaled and offset the bigger one, which means a big success for my developing understandings^^ and the ger.Military Livery.... (and much juggling and shortened xml's)
plz plz plz if anyone want to do a git update... thats not necessary cause
1. its not final
2. its a noob project
i try to find out how developing works with her and when anyone has tips.... go on^^
but if u change and look all files for the Git it wouldnt help me... worster it may destroy little details were i needed month to get into... and cost ur time ... so... of course it isnt good for git.
just wanna tell that i come to FG as an plastic modeller....
and of course u developer cracks can do what ever u want to do with her,
but when- it would maybe nice to do it step by step.... we could also do an example Noob "How to develope for dummys" or something like that with her
I am serious!! that would help me and when we do it step by step and in the Forum it would help all the other little noobs out there^^ And shes a very good example cause i have done so much little things on it (and much more little things in mind)
thats all for the moment, feel free to post what ever comes through ur mind
Or Shortly:
just preview~not ready for git
>> W34 vers 0.2.5 << - Full version -
but if u have the static friction patsh the floater version will not work......
so this is also in progress and not a bit close to ready
Gruß Goos
Hello Monsieurs,
i have some great news for flying wing friends!
i startet to enhance the Horten IX Cockpit
and this got now some impressive movements on the .de forum !!
Cpt Haddock has a rl rl nice FDM which includes an airbrake... ive done the spoiler animation new and connected it with the airbrake. Still not much speed reduce.... but it will become an braking chute also..
here is the complete changelog untill now:
-------Changelog------
FDM:
More Fuselag and Wing segments
more rl values
an airbrake (all by haddock)
Rudderflaps included to airbrake.... (just one big slat (2 at the rudder positions)
which simulate the both upper and downer ones)
Cockpit:
complete Texture overhaul
ignition switches (not used for the mom. but the right one is used for master arm)
fuel reserve indicator lights
flap pos. indicator lights
shutoff button (just could it deselecting the fueltanks - turbines still running - but no thrust)
gear indicator (not orig. but will become)
Effects:
Afterburner (default is deselected cause the early Jets didnt have one)
Glow (property is oiltemp-norm)
Smoke (one for low speed/Ground; and two for +50knts till 13000ft for each Turbine)
Contrail above 22000ft
Model/Animations:
Airbrake Model and animation by Cpt Haddock
Spoiler animation by Cpt Goosnen
Sound:
One Sound for each Turbine
Liveries:
nearly all overhauled and some new
(Nachtfalke, Camo3, Prototype...)
Keyboard:
Keys for trim and center trim
default Airbrake key (CTRL-B) and one for little hands^^ (tab)
Nav1-lock and Glideslope Keys disabled
others:
Help dialog
selectable afterburner
selectable shadow
----------Changelog End------------
the File includes all relevant old files which i changed, for developing.
hope u enjoy, more to come
Gruß Goos
ps: u can follow current state at the german forum
hmmm.. dont know if i get u right, the path is correct, maybe cause i downloaded it last evening and u already changed it there. What i meantioned is the sound performance ... i think it will be easy for me to give her a nice turboprop sound ;-) at the moment it has the c130 sound isnt it...
i give u the sound.xml as soon as i can
regards
ps: web cache? u speaking with an advanced win user ^^ i dont run a cache men........
hy lester,
no im sorry, i couldnt find out how it works (but i havent looked rl deep into this),
i checked evry file in the Do X and replaced all entrys which has something to do with the Anchor....
but it hasnt worked.... (all the/ or the most of the entrys i have deleted out of the w34 files now)
im also not sure about that ~if i just make some path errors or if it has something to do with the Nasal stuff?
what i know for now is, that we just could do a option, "toggle anchor" and let this option just do the wind to zero xD (joke)
maybe just ask in Forum ... there a lot of seaplanes, and anybody has to know this!
btw: the dh2 just uses the aero tow for anchoring, but dont ask me how tht works
if u have figured out how to insert a anchor, plz let me know it!!
or just descripe or link the pages here.....
regards tob
Ola
THATS NICE !! can u read my mind?
a couple of weeks ago i tryed to make the Do28 sky servant flyable (but i was not succesfull).
and as i recherched some Do's i was cought by the 228 also... and its a Turboprop .... NIIIICE
and all the Doors !
FDM seems amazing
the Sound i will take a look
and also the Texture if u allow...
regards tob
Hy Emmanuel
i have some enhancements for the f13
http://www.fastshare.org/download/F13_tex_sound0813.rar
ive nothing done on the systems or Interior/Cockpit untill now...
just done the default texture a bit more realistic and new sound.
if u do a update, plz check the "running" property for propeller
it crashes when u out of fuel.... (When the engine dont run, the plane crashes)
hopefully u know what i mean, if so: would be cool when u can descripe here quick whats the problem, for that i understand the matter..
greets
Goos
prohibited by low HAAha
ok when it really generates this much power, i mean the case that its coupled couldnt bring the double power for each in my opinion! and believe me, if it would.... this principe would be much pupularer;; alone the friction of the extra shafts mean less power .... ok the couple means that its efficienter, but not meaningly in hp, but in newton meters and maybe consumption.
The DB 610 has 2950hp and not one 605 ;-)
but its yours i just mentioned
hello again (if there is already a threat about the Libelle; plz guide this one to the other)
I checked out the Me "Libelle" for a quick testflight, and recognized that the Gunsound was wrong directed...
and as i fixed that i thought about an master-arm switch for that nobody gets harmed when the pilot is having an Blackout
and than i thought that one switch alone doesnt look fine^^
so there 7 switches now and one cutoff-button
just 3 are used: Taxilights; Navigationlights; Master-arm
Lights are still on at startup, just the Master-arm was to dangerous^^
for both i have also include keys
http://www.fastshare.org/download/Libelle.rar
Also done:
Readme story and data
some instrument textures
what i couldnt do (cause i dont know how to configure the animation for that) was; insert a high detailed stick and a mach texture/instrument! The Stick u will find in models/Interior and the mach texture is in the airspeed folder.
its the texture of the original Ho X instrument by the way!
Called "Mach'sche Anzeige"...
regards tobi
ps: is that right that there is no Canopy to open
just classes *haha
nice
And remember, the changes are just my suggestion, not binding ;-)
cool thx *happy
this plane will get my new honey^^ remember, i just found it as i looked for a nice open radial Engined Plane for that u can show your excellent radialengine-model to the world, and now i have so much data about it that it could get nearly perfect (in some months or years)
D.Faber will make a complete engine.nas with temperature failures and everything what goes ....
and thats just the begin, when i have that nas, i will overhaul all the systems, electric etc
i rl love that plane
hy Emmanuel,
Nice! where can i get this FG 2.99version? GIT?
& also nice panelworks! I wanted to do the whole Cockpit and textures, but ... the time...
But i have done some changes in the FDM for the acceleration! I wondered about how much power it has~
and found out that the DB 610 is a 2x 605 !!!! Many sites, even wiki discripe the 610 as one unit with 3100+hp
BUT, its 2 Engines which generate that power, the powerfullest 600series has 2000hp with emergencypower!
(ive descriped in the yasim file)
So each engine has now 1550 hp
and ive also insert a littel startup procedure....
with help ;~)
http://www.fastshare.org/download/Greif.rar
its just a suggestion, not binding ;-)
Gruß
tobi
ah, one more to do for emmanuel:::: the TAILWHEEL
it seems there is no property for tailwheel lock and it dosnt move !!!!!
thx alot and take ur time with it, and call me if u are ready
we can do the next update when all this is done, for that we dont have thousends of update reports ;-)
good night good flight
new Preview, with 2 several Versions (Civil and Military) which u change by changing the Livery.
to dos for emmanuel: the fuel.ac should be round like the temp.ac
to dos for me: Manual doesnt include the military cockpit till jet,
and there some finetunings i have to finish on some textures
(also engine.nas and electrical.nas will getting fit anytime to this aircraft in 20yrs when i checked nasal^^)
but thats the Airplane i wantet to do.........
http://www.fastshare.org/download/W34preview.rar
tell me what u guys think and where i missed something or so!
Feel free with all kind of critics!
and to prevent further issues with the download, here is a little download guid
the second window has a 10 sec countdown then the link is visible
hope it helps... if not so, plz contact me
regards tob
Hello old simmer here new simmer ^^
nice that you find the way in here !
hey you have experience with ship "F"DM's thats great!!!
where can i find em, i tryed to make one of the Models in the fgroot/Models/Maritim folder steerable
greets Tobi
hehe thanks****
well i was more than confused as i searched for it cause the values and path's were all the same......
but as i found it i was much much more confused^^
you can wait with update....
there a lot more changes, u will become em this evening/night
Morning guys,
hope evrerybodys fine.... emmanuel i know whats the matter with the doc.nas and it is nothing i knew about, its a simple little Space at the Manual offsets in the base.xml
Wrong:
<manual>
<total-pages type="int">6</total-pages>
<x-offset> 0 </x-offset>
<y-offset> 0 </y-offset>
<z-offset> 0 </z-offset>
</manual>
Wright:
<manual>
<total-pages type="int">6</total-pages>
<x-offset>0</x-offset>
<y-offset>0</y-offset>
<z-offset>0</z-offset>
</manual>
the instruments im not ready with, but u will get it with evry changes u made!
and btw: i have got exclusive pictures out of the Junkers Archiv, by Bernd Junkers himself (Yeeha)
so i will do the hi/hau cockpit also now, and give it property to all hi/hau Liveries
regards Tobi
at the moment i cant find the problem...
it seems that evrything is right, when i look in my working xml and yours.........
i have to replace (change em out) one xml by another, to find out wich xml is wrong.
will take a lot of time! And the same thing with some instrument changes i made, and the warnlamps...
good flight
goos
LoL now i got the doc.nas problem too
have to back... i think i know what it is
& japp i have studied
now there will come some more engine liveries
and i am glad that i am not the only one who create bugs^^
u have the pedals folder wrong directed, but no problem i also have the antennas selected by the liveries
and when i got solved the doc.nas problem u will get a finished version. should be easy i had it at the first steps with the manual, there is anywhere one path (Mouse ore something) , i think i get it in the next hours
what do u think about the FDM's isnt the acceleration very good now
well it dont scares me it makes me angry
u are right -there is no pecuniary purpose- but pictures i upload with the Logo where deletet. so i thought "dammit could it be..."
the creation of the texture is mine, but the Logo is original.... so i wantet to let u know. At the moment i try over detours t o get the information, and than i contact BMW, i worked for them and was in a BMW Club.... and i know that they havent problems with enthusiasts in the past
will see how much times have changed :-)
Thx for the Enginelivery at the W34. There where still bugs?
which one, the path bugs??
ps: i couldnt take ur latest version cause i had changed the version u used there ;-) so i insert the Levers/Light and the pilot.
Please unload the B170 and reload ur old model
the BMW logo is the old 1920 's logo and cause it (the aircraft design) is a free imaginary creation i shouldnt get in trouble,
but there are much freaks out there which have more knowledge about these things (Paragraphs) and so we should not take any risk
i uploaded 2 pictures of the BV170 and it didnt take 12h and there gone, deletet "bad gateway"
so im ready with puplishing any things,
tobi
ps: please also all the splash pictures where the Logo is seen
thx i am searching for the startup and other characteristics like consume etc.
and the fw200 too... didnt know this
oh sorry, have forgotten to tell u guys that the link above is updated btw ^^
here http://www.fastshare.org/download/W34_07_07_13.rar is it again
And, when somebody know a plane which has a Pratt and Whitney Hornet A or similar
plz list them here, *could use em for seeing in the engine nas and sets, etc...